Please note, these are just games that i can publicly list. I can provide further examples a call.

Diluvian Ultra - [Released]Diluvian Ultra - [Released]

Diluvian Ultra is a single-player, first-person shooter focusing on a retro aesthetic and fast-paced, strategic combat. The game is set in its own expansive fictive universe. Rather than gritty or dark, Diluvian Ultra is colorful and fantastical, like the cover of pulp sci-fi novels of the past.

  • Unreal Engine 4
  • Engineering
  • Build management
  • Steamworks
  • GOG
  • Epic Games Store & EOS
  • Editor Tools
  • FMOD
  • - Sole programmer overseeing all technical aspects, including systems architecture, gameplay, and a small amount of DevOps.

    - Implemented and designed editor tools to aid artists.

    - Managed internal, QA, and release builds.

    - Wrote a custom C# app for handling builds.

    - Optimized existing game systems, materials and particle effects.

    - Rewrote entire project in 7 months.

    - Designed and implemented a custom State Machine for enemy AI.

    - Supported post-release builds (patches).

    - Improved and extended Paper2D plugin provided with Unreal Engine 5 to meet technical and design requirements.

    - Manage Unreal Engine source code changes and upgrades.

    - UI programming.

    Diluvian Ultra: Awakening - [Released]Diluvian Ultra: Awakening - [Released]

    Diluvian Ultra: Awakening shows a never-before seen part of Diluvian Ultra's story, preceding the events of the main game. As a young Diluvian Knight, stage a heroic defense against insurmountable odds, in this single-player FPS with a retro aesthetic and fast-paced, strategic combat.

  • Unreal Engine 4
  • Engineering
  • Build management
  • Steamworks
  • GOG
  • Epic Games Store & EOS
  • Editor Tools
  • FMOD
  • - Sole programmer overseeing all technical aspects, including systems architecture, gameplay, and a small amount of DevOps.

    - Managed internal, QA, and release builds.

    - Optimized new game systems, materials and particle effects.

    - Designed and implemented a custom State Machine for enemy AI.

    - Supported post-release builds (patches).

    - Improved and extended Paper2D plugin provided with Unreal Engine 5 to meet technical and design requirements.

    - Manage Unreal Engine source code changes and upgrades.

    - UI programming.

    Hels Rebellion - [canceled]Hels Rebellion - [canceled]

    Defend Midgard as a legendary hero, in 4X empire-building and real-time strategic battles. Command up to 100 units as Sigurd and a diverse cast of ancient Norse-inspired conquerors. Customize your Viking army to triumph over an expansive tactical overworld.


  • Unreal Engine 5
  • Engineering
  • Build management
  • Steamworks
  • Editor Tools
  • Dev-Ops


  • -Sole programmer overseeing all technical aspects, including systems architecture, gameplay, and DevOps.

    -Design and implemented editor tools for Designers and Artists.

    -Managed internal and play test builds.

    -Optimised existing game systems.

    -Optimised materials and particle effects.

    -Extended Paper2D plugin provided with Unreal Engine 5 to meet technical and design requirements.

    -Designed and implemented a Utility AI system for the enemy CPU character.

    -Manage Unreal Engine source code changes and upgrades.

    - UI programming.

    - Designed and implemented a Utility AI for CPU enemy character.